GameState class
#include <GameState.hpp>
Derived classes
- class HowToPlayState final
- class LoadingState final
- class LoseState final
- class MainMenuState final
- class PauseState final
- class PlayState final
- class WinState final
Constructors, destructors, conversion operators
- ~GameState() defaulted virtual
- GameState() protected
Public functions
Protected variables
- bool is_loaded_
- bool is_paused_